Monday, July 7, 2008

MAME 0.126s

MAME stands for Multiple Arcade Machine Emulator. When used in conjunction with an arcade game’s data files (ROMs), MAME will more or less faithfully reproduce that game on a PC. MAME can currently emulate over 3000 unique (and over 5400 in total) classic arcade video games from the three decades of video games - ’70s, ’80s and ’90s, and even some from the current millennium.

In addition to the usual large pile of changes and improvements, there are several big changes come along with this release that you should be aware of:

  1. The new universal recompiler engine is now live and running. Both the MIPS3 and PowerPC CPU cores have been ported over to it. Most games should be working about as well as they did before, and should be at full speed on both 32-bit and 64-bit Intel processors.
  2. The MAME debugger is now included in all builds; just add the -debug option and you can use it from any 0.126 or later binary. This means the focus of the “debug build” is now to enable assertions and to make it easier to debug the MAME code itself.
  3. The cheat engine is currently undergoing some major renovations. It is largely functional but still has some rough edges. If there are specific things wrong with it, please report the bugs over at MAMETesters, so that they get fixed during the 0.127 development cycle.

Download: MAME 0.125 (6.55 MB)

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